/******************************************************************************
* Copyright (C) 2015  671643387@qq.com
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*****************************************************************************/

#include "TcpListener.h"
#include <event2/listener.h>

namespace UGame {
namespace Net {

        bool TcpListener::Open(const char *_Host, int _Port, int _Backlog)
        {
            struct sockaddr_in _Addr;
            memset(&_Addr, 0, sizeof(_Addr));
            _Addr.sin_family = AF_INET;
            _Addr.sin_addr.S_un.S_addr = inet_addr(_Host);
            _Addr.sin_port = htons(u_short(_Port));

            _accepter = evconnlistener_new_bind(
                _base, &TcpListener::_AcceptCallback, this,
                LEV_OPT_REUSEABLE | LEV_OPT_CLOSE_ON_FREE, _Backlog,
                (struct sockaddr*)&_Addr,
                sizeof(_Addr));
            return _accepter != NULL;
        }

}}